Esperanza Valenzuela

Basic Info:

Player: BobaFettuccine
Name: Esperanza Valenzuela
Aliases: Espy

XP Unspent/Total: 0/40

Appearance: Esperanza is exceptionally pale, and of middling height with long, jet black hair. She nearly always has a smile of some kind on her face and her dark blue, so dark as to almost be black, eyes seem to look at everything and everyone with the care of a good friend. Almost always exclusively black with occasional metallic or white accents she always wears dresses with varying amounts of length and frillyness. Gothic Lolita is the best way to describe her attire.
Example of her attire She also has a small tattoo on the upper part of her right arm. 220px-VeveBaronSamedi.svg.png
Personality: Warm, despite being dead. She knows death and knows the grief and devestation it can bring and she's just out to help others. Especially through the pain of grief. She's generally a calm, collected soul who enjoys the company of others as much as she enjoys books. She also secretly enjoys bad anime, though she'll never admit it.
Hobbies: Death, embalming, writing bad poetry, gardening, cooking
Likes: The color black, frilly dresses, fun corsets, gothic fashion, spicy food, bad poetry, good company
Dislikes: Bland food, intolerance, bigotry
Song That Inspired This Character: Dance in the Graveyards


Brawn: 1 (Mass, Muscle, Endurance and Resilience)

Finesse: 2 (Coordination, Agility, Quickness and Grace)

Acuity: 4 (Comprehension, Clarity, Perceptiveness and Reasoning)

Resolve: 4 (Willpower, Concentration, Determination and Focus)

Charisma: 2 (Charm, Presence, Confidence and Poise)


Initiative: 6

Health: 9

Psyche: 10

Quick Defenses:

Vitality Total: 4
Reflex Total: 10
Willpower Total: 7
Parry Roll: 0

Dodge: 13
Mundane DR: 4
Ability DR: 4


  • Medicine - (3) Acuity
  • Occult - (6) Acuity
  • Academics - (4) Acuity
  • Reflex - (6) Acuity
  • Magic - (3) - Acuity/Resolve (Raw Formulaic/Willwork)
  • Malediction - (6) - Acuity/Resolve
  • Perception - (3) - Acuity
  • Willpower - (3) - Resolve
  • Analysis - (4) - Acuity


All Life Has Great Potential (physical): - 2 - (Power)
Esperanza has the ability to make others better than they are for short periods of time.

All Life Has Great Potential (Mental): - 2 - (Power)
Esperanza has the ability to make others better than they are for short periods of time.


  • Weakness to Fire - -2 - Fire does +1 damage and has an additional +1 AP towards Espy. Her being a corpse and all.
  • Blessing of the Dead - (33) Baron Samedi is said to rule the inner workings of life, death, and hexes of all kinds. When he takes an interest in you, some of that might rub off… For a price. Combo Trait for all the following.
    • Undead Biology - Effects that require living targets do not work on you. Immune to most disease and poison. Do not heal naturally or from mundane methods. Cost increased by 1 if you have a physical regeneration or healing ability.
    • Phylactery - (-2) - Required to be a Lich. Your soul is housed in an external object rather than the body, but due to the direct conduit it has to the body, this provides no defensive benefit. If the object is destroyed, you die. You cannot move more than 100 meters away from your phylactery. Does not count against weakness cap.
    • The Immortal Dead - Required to be a Lich. Requires Undead Biology. If body is damaged, it will begin slowly repairing after 8 hours. If body is damaged beyond repair or abandoned intentionally, a new body will be created at the phylactery's location over the course of 24 hours. Costs 4 less with regeneration ability of at least rating 3 since it makes immortality redundant.
    • Magic Affinity, Malediction - Choose one field of magic. Reduce the spell point cost of that field's spells by 1/4. Skill requirements for that field's spells are 1 rank lower.
    • Greater Affinity, Malediction - Choose one field of magic that you have an affinity for. Reduce the spell point cost of that field's spells by an additional 1/4. Skill requirements for that field's spells are 1 rank lower. Increase the spell point cost of spells for all fields with which you do not have an affinity by 1/4. May not be taken more than twice.
    • Deep Studies - Gain +6 SP for Malediction
    • Broad Studies - Willwork is also a primary casting method
    • Alternate form - Esperanza can shed her skin and walk around as a skeleton, only her face, and hands not being bone. Her face and hands looking like that of a pale woman instead of a grinning skull.
  • Determination - 3 - Swap Resolve and Brawn in HP equation
  • Calculated - 5 - use acuity as the attribute for reflexes
  • Mind over Matter - 5 - Swap Brawn for Resolve in Vitality


Total Currency: $500 CAD

On Hand

  • Wallet with wallet things
  • A few Voodoo charms and the like
  • At least one cigar
  • Emergency Rum flask, sealed with purple wax

Also mine…

XP and Advancement

List what you've improved with XP since character creation.
6xp: Resolve 4

1xp: Willpower 3
7xp: Reflexes 3,4,5,6
5xp: Analysis 1,2,3,4
4xp: Occult 5,6
2xp: Academics 4
2xp: Malediction 6

3xp: Determination
5xp: Calculated
5xp: Mind Over Matter

XP History:
+8xp Run:Do not call up
+32xp: Monthly

Initial Details:

Additional Information

Bibliography / History:
Extra Info:
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