Basic Info:

Player: Balthazaar

Demeanor: cheerful and friendly, though occasionally morbid and dark. Ettain is a very carefree, humous person with a few quirks.

Nature: Almost exactly as she is seen, Ettain does possess a serious and analitical mind at times, and is very aware of consequences of actions, and not quite so vague as she lets on.

Description: Ettain is a tiny little thing, about 5 inches tall. She has pale skin, gold eyes and brown hair down to her waist. She has wasp-like wings growing from her back and often wears tiny dresses sewn for her. At 17 years old, she has a slim figure and rather sharp, pretty features including long elf like ears.
When properly motivated, Ettain can take the form of her fathers lineage, appearing as a tall, pale woman with a dreadful, warbling voice, dead eyes sunken in shadow, and long black hair.


HP: 7

Psyche: 6

Brawn: 2

Agility: 4

Brains: 2


  • Athletics - (3) Agility
  • Close combat (melee) - (4) Agility
  • Willpower - (3) Brains
  • Stealth - (2) Agility

Supernatural Abilities:

Green thumb - 4 - The ability to make plants grow however she wants, at extremely rapid pace. (Can be used for melee, to build stuff, gardening, hiding, blocking paths and so forth)

Daughter of the pale one - 3 - The ability to take the shape of a night elf, her fathers race. (+1 to pdef and +2 to willpower for the first turn after the change) (Further explanation: Ettain becomes a 6'5" tall night elf. This shape cannot fly, as it has no wings. It is more durable than other types of elf, with naturally strong willpower. This happens rapidly, with her wings retracting into herself, and then rapidly growing and changing into the colour of her bigger shape)

Miss Doolittle - 2 - Ettain can communicate to any living being without the barriers of language or method.


  • Ettain suffers the same vulnerability as the others of both her family lineages. On her mothers side, the fairy side, she suffers from a severe vulnerability to iron, which burns her as though it were white hot, and silver from her fathers side, which burns with cold, much the same as liquid nitrogen. Only worse. (Severe)


  • Clothes
  • Satchel with various objects inside
  • Magically shrunken cellphone
  • A set of black, spiny plate armor, the traditional garb of the night elves, along with matching longsword. Given to her by her father.
  • Lots of tiny and big clothes, in both fairy and night elf styles
  • Tiny mirror
  • Custom dollhouse
  • Tiny schoolbooks and stationary.

Personal History:

Ettain is the result of an exceptionally unusual pairing between a night elf and a tiny sprite living in an oak tree in Northen England. The result of this tryst had the unexpected result in producing a tiny little half breed, bearing traits of both parents. Ettain. So Ettain stayed with her mother while her father served in the night elves military.
They tended to the land together, occasionally playing jokes on the humans in the nearby towns, learning the ways of the world and how to do vital practices, such as mushroom husbandry. Ettain also spent time with her father, living as a night elf, going to parties, hunting trips, creating art and going on long rides with both her father and her friends. She spent her time with both parents in a happy daze, until her parents agreed it would be good for their strange daughter to mix with people of all sorts, and after some research, finding the humans had finally acknowledged the strange, decided to send her to a new school…


She speaks with an odd accent, like a mix between Irish and German.
Has a great fondness for poetry, but often forgets how poems go.
Hates mason jars after being caught in one and kept in it by a little girl for a week when she was 7.
Has a form of Obsessive Compulsive Disorder where she feels the need to count grains of salt.
Firmly believes weasels are the most noble creatures on the planet.

Night Elves: A result of a tribe of cursed elves in the middle ages continuing to breed and prosper through time. they tend to be very tall and powerful, their voices with a flanging effect, and are injured by silver and iron. Night elves dwell not entirely in the world of the living, but partly in the realm of the dead too. As such, they tend to be un-involved in the affairs of humans and more mundane elves, and have their own very small private militaries (More like gangs of a few dozen individuals) to fight each others tribes and protect from other threats. they are much more primitive than other elves, seeing most modern technology as wrong according to their religion.


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