Luzia Kohler

Basic Info:

Player: Neon

Demeanor: Luzia is polite, if anything — Prim, proper, a little soft spoken. Not uptight, but certainly conservative in her mannerisms. Smiles come easy to her, but they are hardly ever too wide; words even easier, though sentences are hardly ever long. She seems eager to help, yet keen on conforming, fitting in, and going unnoticed, which are difficult feats for a cyborg. Everything about her demeanor seems to indicate purity, from her constant attention to etiquette to her family-friendly sense of humor that some might find nauseating.

Nature: And then it all slips away — Luzia is a creature borne of war, and sometimes, just sometimes, that shows. In situations of strife, she is dogged and ruthless, violent when provoked. Yet she is hardly the type to lead, and instead chooses to follow charismatic ideals and people; whoever and whatever manages to convince her that the endgoal is the betterment of society. In that way, she is exceedingly impressionable — driven entirely by blind idealism and a narrow-minded desire to conform, she's not afraid to cross lines for whatever she deems the "greater good."

Description: Luzia is an elegant mix of form and function — the pinnacle of German engineering given life. Standing at 5'8'' and glimmering with steel, it's clear from the get-go that she's not human. At least, not in the manner that we are familiar. Yet, there are certain aspects about her that are familiar — particularly her face, with its soft, baby blue eyes, and downy platinum blonde hair that is kept in a wispy pixie cut. Her skin is pale, deathly so, and yet still she has an almost artificially hale blush at all times, dotting her faintly freckled cheeks. Below that face, however, the similarities start to dwindle.

From the shoulders down, Luzia is mostly steel. From shoulderblade to fingertip, most of her torso, and the entirety of her arms, are mechanical in nature, their joints pulsating with a golden glow, and bearing an elegant, golden filigree. The metal additionally runs her back, along her spinal cord. Her legs are, from mid-thigh downwards, entirely metal as well, and her feet designed to seem like winged shoes.

Most notable, however, are her wings — retractable, flexible, and made up of individual, interlocking metal plates shaped into 'feathers', they seem as if they do indeed belong on a bird, albeit a giant, metal one. At their tips are gold plates, which shine brilliantly in the light of midday.


HP: 6

Psyche: 6

Brawn: 2

Agility: 3

Brains: 3


Things your character is good at, things normal people can do
Skills rolls add their associated stat as well (Brawn, Agility or Brains). You get 12 points to spend on skills at creation, with a starting cap of 4 and total cap of 6.

  • Shieldmaiden - (3) Agility Quick on her feet and gifted with combat, Luzia is well aware of how to wield Melee weapons most might consider antique; swords, shields, and spears are just tools of the trade with her.
  • Frontkämpfer- (3) Agility She is additionally trained in more modern warfare, skilled with both her integrated weapons-systems and independent firearms — making her a decent Marksman
  • Baupionier- (3) Brains Being a cyborg requires maintenance, and maintenance requires knowledge of mechanics. From simple tools to complex machines, Luzia gains a Crafts bonus to creating, repairing, and maintaining mechanical instruments.
  • Thulist Initiation - (2) Brains Indoctrination into the Thule Society has given Luzia a cursory knowledge of the Volkisch and Germanic Occult
  • Valkyrie - (3) Brains Luzia is salvation on wings, with knowledge on emergency Medical care.

Supernatural Abilities:

These are things you're character accomplishes via their power.
Abilities/Powers should be fairly broad, but look at other characters for good examples. They can grow over time, so don't worry if you start on the small side! You get 7 points to spend on powers at creation, with a starting cap of 4 and total cap of 7. Powers add your Tier to their rolls, usually.

Cool - # - Description

Awesome - # - Description


Things that cause problems for your character, often side effect of your powers (or of having your powers), not necessary. Not just 'limitations' of your powers.

  • My weakness is cupcakes


List everything your character carries on their person here. Be reasonable.

  • Mine!
  • Also mine…

And everything that they keep in their dorm at SunnyBrook. Anything that's not listed here or in the section above will be difficult for the character to retrieve.

  • Mine!
  • Also mine…

Personal History:

List what your character's life has been like, from birth until 2018. The more, the better. Be sure that all of your character's skills and supernatural abilities are mentioned.


Any other information you think would be interesting.

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