Basic Info:

Player: Sunflower
Name: Samantha Proctor
Aliases: Salem

XP Unspent/Total: 1/56

Brief Description: A pretty redhead who is learning how to be a person one mistake at a time.

Appearance: Salem has beautiful red hair that falls in pretty waves down to her shoulders. She has a deep set of mix matched eyes - one a dark crimson, the other a rich golden amber. A smattering of freckles cover her wide cheeks. She is built to be beautiful, but looks half-starved to death beneath her too-big baggy clothes.

Personality: Salem is very malleable in her personality - she will do whatever it takes to befriend someone, in order to not lose any advantage or chance she is given. She's a little scrappy, ready to scuttle off or snag what she can where she can, but she's beginning to learn she wants to help people.

Hobbies, Likes and Dislikes: Salem doesn't have many likes or dislikes as she is grateful for anything that falls into her lap. These will develop over time.


Brawn: 2 (Mass, Muscle, Endurance and Resilience)

Finesse: 3 (Coordination, Agility, Quickness and Grace)

Acuity: 3 (Comprehension, Clarity, Perceptiveness and Reasoning)

Resolve: 6 (Willpower, Concentration, Determination and Focus)

Charisma: 2 (Charm, Presence, Confidence and Poise)


Initiative: 6

Health: 11

Psyche: 10

Quick Defenses:

Vitality Total: 5
Reflex Total: 9
Willpower Total: 11
Parry Roll: 3

Dodge: 11
Mundane DR: 8
Ability DR: 7


  • Willpower - (6) Resolve
  • Reflex - (6) Finesse
  • Perception (2) Acuity
  • Magic - (3) Resolve - Willwork
    • Infusion - (5) Resolve


Apocalypse Now - 6 (Power) The end times are coming
Salem can manipulate the powers of the apocalypse itself to help or hurt those around her.

Burn the Witch - 4 (Power)
Fire within, and fire without….

Receptive Telepthy - 3 (Gift)
Salem can scan the people around her to gain helpful information.

Projective Telepathy - 1 (Power)
Introducing thoughts to the minds of others, often as suggestions or compulsions, changing the mental states of others, and imposing the telepath's will upon the psyche.


  • Nine Lives (3) - Salem may regenerate from death's door a certain amount of times. [7]
  • Determination (3) - Brawn + .5Resolve
  • Mind Over Matter (5) - Use Resolve instead of Brawn for the Vitality skill.
  • Focus Mastery (2) - Use Resolve for Focus pool.
  • Empower (2) - Use Willpower for assisting


Total Currency: $300 CAD

On Hand
Kevin's Hoodie
Michael's Notebook
Claire's Pens
Diego's Pin
Reinforced Jacket

School Issued Clothing

XP and Advancement

List what you've improved with XP since character creation.
12xp: Resolve 5
10xp: Apocalypse Now 5
2xp: Focus Mastery
5xp: Apocalypse Now 6
2xp: Willpower 6
2xp: Reflex 6
2xp: Perception 2
5xp: Burn the Witch 4
12xp: Resolve 6
3xp: Projective Telepathy 1

XP History:
10xp - Monthly +1
10xp - Nazis 1
10xp - Nazis 2
15xp - Double First 15
5xp - Deus
2xp - Development Scene (July)
2xp - Journal (July)
2xp - Short Story (July)

Initial Details:

Additional Information

Bibliography / History:

Extra Info:

Interpersonal Relationships:

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